Writer of things that go bump in the night

Category: Film Industry (Page 1 of 2)

Grounded and Elevated: Screenwriting Secrets for a Sure-Thing Hollywood Pitch

Despite everything, it seems I still have a few friends in Tinseltown.  A development exec I know, aware of my blog’s polemical crusade against late-twentieth-century nostalgia as well as creatively and morally bankrupt storytelling, recently forwarded several e-mails containing informal pitches (from agented writers) he’d solicited for “reboots” of three classic IPs straight from the Gen X archives.  They offer fascinating firsthand insight into the demoralizing vocation of Hollywood screenwriting.

It might surprise those outside the industry to learn only a small fraction of a given screenwriter’s time and effort is spent developing original stories, known as “spec scripts.”  Few of those screenplays ever sell (certainly nowadays), and fewer still are produced; mostly, such projects are mere “calling cards”—writing samples designed to establish a scribe’s commercial sensibilities and creative credentials so he or she might be given the opportunity to vie for “open assignments.”  In those instances, a prodco controls the film rights to an intellectual property (IP)—a novel, a comic book, an old TV series—and, accordingly, invites such candidates to come in and pitch a take on it.

For instance, my prison break–zombie outbreak mashup Escape from Rikers Island afforded me opportunities to pitch cinematic adaptations of the pseudo-documentary series Ancient Aliens and the Japanese manga MPD-Psycho, as well as a remake of the 1992 action thriller Trespass.  If you’re higher up on the food chain—in, say, J. J. Abrams territory—that’s when you might get a shot at a gold-plated franchise like Star Wars or Mission:  Impossible.

Nicolas Cage as an anxiety-riddled screenwriter struggling to adapt “The Orchid Thief” in “Adaptation”

Because for the most part, Hollywood isn’t looking for new ideas; they have enough branded IPs to keep them in business through infinity and beyond.  What they’re looking for are skilled stenographers—writers-for-hire who can take a preexisting property and, juggling input from a thousand different chefs in the kitchen, turn it into a viable script for which a movie studio will be persuaded to invest millions of dollars.  That’s the litmus test:  Can you take an established IP and from it write a script that will motivate the studio to write a check?

The following proposals provide an insider’s glimpse into that singular development process.  With my contact’s express permission, I have reproduced the relevant text from his e-mails verbatim, including all typographical errors and syntactical idiosyncrasies, but excluding the identities of the authors, their representation, the executive, and his production company.

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Forget It, Jake, It’s Tinseltown: A History of Hollywood’s Hero Detective

The very day I published my previous post, George Floyd was murdered by four Minneapolis police officers, sparking a series of nationwide—even worldwide—protests against police brutality and systemic racism.

Like many other industries, entertainment companies have issued statements of support for the protests against racism and police brutality now filling America’s streets.  But there’s something Hollywood can do to put its money where its social media posts are:  immediately halt production on cop shows and movies and rethink the stories it tells about policing in America.

For a century, Hollywood has been collaborating with police departments, telling stories that whitewash police shootings and valorizing an action-hero style of policing over the harder, less dramatic work of building relationships with the communities cops are meant to serve and protect.  There’s a reason for that beyond a reactionary streak hiding below the industry’s surface liberalism.  Purely from a dramatic perspective, crime makes a story seem consequential, investigating crime generates action, and solving crime provides for a morally and emotionally satisfying conclusion.

The result is an addiction to stories that portray police departments as more effective than they actually are; crime as more prevalent than it actually is; and police use of force as consistently justified.  There are always gaps between reality and fiction, but given what policing in America has too often become, Hollywood’s version of it looks less like fantasy and more like complicity. . . .

. . . If the entertainment industry truly believes change can no longer wait, it should start with its own storytelling.

Alyssa Rosenberg, “Shut down all police movies and TV shows.  Now.,” Act Four, Washington Post, June 4, 2020

It would be altogether impossible to quantify the hours my best friends and I—all Irish boys from the Bronx—spent in our youth delighting to the madcap mayhem of cop movies like Lethal Weapon and Die Hard, and how Beverly Hills Cop inspired us to fast-talk our way into all sorts of places we weren’t supposed to be, like the time outside the Cloisters we opportunistically insinuated ourselves into a school field trip—not from our junior high, that’s for damn sure—and got a tour of the museum and a free lunch for our efforts, or when, disguised as Boy Scouts, we sold candy under false pretenses in the lobby of the Waldorf Astoria.

For the past three decades, we’ve kept spouses and colleagues in stitches with those anecdotes, and yet it’s only dawned on me over the last three weeks the reason we got away with any of that shit was owed far less to our cleverness than our color.  Those juvenile adventures, energized by movies that trafficked in a worldview whereby (mostly) white men with badges were free to act without even the smallest measure of accountability, were an ethnic privilege I’ve spent my entire life taking for granted.  I am the exact same age—less than one month younger—as the police officer directly culpable for the death of George Floyd.

Given this blog’s ongoing conversation about moral imagination in storytelling—and the responsibility of writers to interrogate the narratives we have long cherished—I thought it was worth chronicling how the police have been portrayed in our popular entertainment over the last century, how those portrayals have influenced public perception and supported real-world systemic dysfunction, and how storytellers can be part of the necessary reform by rehabilitating our own reliance on lazy, even dangerous, tropes—particularly that of the “hero detective.”

Gary Cooper in “High Noon” (1952)

For the first half of the twentieth century, the Western was the genre through which we mythologized the American project, and the gunfighter (typically a nomadic cowboy, a lawman, an outlaw, or any combination thereof) was the archetypal hero of such stories, whose spirit of rugged, can-do individualism and courageous code of honor made him the perfect—and often but not always reluctant—agent of “frontier justice.”  We’re a country founded on rebellion, after all, and we love our rebels—or antiheroes, as we call them in fiction.

But with the rise of organized crime during Prohibition and the ensuing poverty of the Depression, the relative moral simplicity of the open range gave way to the ethical complexity of the enclosed alleyways of our teeming metropolises.  The hardboiled fiction of Carroll John Daly, Dashiell Hammett, and Raymond Chandler presented “a world in which gangsters can rule nations and almost rule cities, in which hotels and apartment houses and celebrated restaurants are owned by men who made their money out of brothels, in which a screen star can be the finger man for a mob, and the nice man down the hall is a boss of the numbers racket; a world where a judge with a cellar full of bootleg liquor can send a man to jail for having a pint in his pocket, where the mayor of your town may have condoned murder as an instrument of money-making, where no man can walk down a dark street in safety because law and order are things we talk about but refrain from practicing; a world where you may witness a holdup in broad daylight and see who did it, but you will fade quickly back into the crowd rather than tell anyone, because the holdup men may have friends with long guns, or the police may not like your testimony, and in any case the shyster for the defense will be allowed to abuse and vilify you in open court, before a jury of selected morons, without any but the most perfunctory interference from a political judge” (Raymond Chandler, “The Simple Art of Murder:  An Essay,” The Simple Art of Murder [New York:  Vintage Books, August 1988], 17).

Accordingly, new kind of (anti)hero was needed, one uniquely suited to such labyrinthine urban intrigue:

But down these mean streets a man must go who is not himself mean, who is neither tarnished nor afraid.  The detective in this kind of story must be such a man.  He is the hero; he is everything.  He must be a complete man and a common man and yet an unusual man.  He must be, to use a rather weathered phrase, a man of honor—by instinct, by inevitability, without thought of it, and certainly without saying it.  He must be the best man in his world and a good enough man for any world.

ibid., 18

This distinctly American gumshoe differed appreciably from the preternaturally eidetic detectives of the Old World, like Sherlock Holmes and Hercule Poirot:  “Outwardly composed, but inwardly disheveled—like some bruised, tarnished variation on the folkloric All-American hero—his life, like that of most screen sleuths, is essentially a solitary one, as befits a hired snooper parrying the resentment of those in whose lives he necessarily interferes” (Al Clark, Raymond Chandler in Hollywood [Los Angeles:  Silman-James Press, 1996], 13).  Unlike their European forebears, hardboiled detectives such as Sam Spade and Philip Marlowe (both notably played by Humphrey Bogart) did not serve as hired consultants for the local police, but rather worked around them, far too “insubordinate” for institutional law enforcement.  This uniquely American iteration of the detective was decidedly, even proudly, an outsider—a rebel; an antihero.

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The Nostalgist’s Guide to the Multiverse—and How We All Might Find Our Way Back Home

Gee, for someone who’s spent the past few years lecturing others on the hazards of living on Memory Lane—by way of curated collections of memorabilia, or the unconscionable expropriation of superheroes from children, or whatever your nostalgic opiate—I quite recently became starkly aware of my own crippling sentimental yearning for obsolete pleasures.  But I’ve also identified the precise agent of disorientation that’s led many of us down this dead-end path… and, with it, a way out.  First, some backstory.

I’ve had occasion this autumn to enjoy ample time back on the East Coast, both a season and region I can never get enough of.  I spent a weekend in Rehoboth Beach, Delaware, with a group of high-school friends, many of whom I hadn’t seen in a quarter century.  I visited my beautiful sister in Washington, D.C., where we took in a Nats game so I could get a firsthand look at the team my Dodgers were set to trounce in the playoffs.  I attended my closest cousin’s wedding (Bo to my Luke), and served as best man at my oldest friend’s—both in New Jersey.  I marched in Greta Thunberg’s #ClimateStrike rally at Battery Park, and took meetings with representatives from the Bronx and Manhattan borough presidents’ offices about bringing both districts into the County Climate Coalition.

(I also got chased out of Penn Station by a mutant rat, so it was about as complete a New York adventure as I could’ve hoped for.)

Wonderful and often productive as those experiences were, though—the subway run-in with Splinter from Teenage Mutant Ninja Turtles notwithstanding—my favorite moments were the ones where nothing so noteworthy occurred.  The pints at my favorite pubs.  The old faces I stopped to chat with “on the Avenue,” as we say back home.  The solitary strolls through the park amidst the holy silence of snowfall.

Brust Park in the Bronx, New York, on December 2, 2019 (photo credit: Sean P. Carlin)

More than any of that, though—the ballgames, the gatherings formal and informal, the walks down the street or into the woods—I did what I always do, regardless of site or circumstance:  entertained quixotic fantasies about moving back.

This has become, over the past half-decade, a personal pathological affliction, as my long-suffering friends and family can lamentably attest.  I mean, I left New York for Los Angeles eighteen years ago.  Eighteen years!  That’s years—not months.  Christ, Carlin, at what point does the former cease to feel like home in favor of the latter?

I can’t say what prompted my recent epiphany, but for the first time in all my exhausting exhaustive ruminating on the matter, this simple, self-evident truth occurred to me:  I’ve never really left New York.

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It’s Alive! Return of the Universal Classic Monsters

Ah, the “shared cinematic universe”—the favored narrative model–cum–marketing campaign of the new millennium!  Pioneered by Marvel, it wasn’t long before every studio in town wanted a “mega-franchise” of its own, feverishly ransacking its IP archives for reliable brands to exploit anew.  By resurrecting the Universal Classic Monsters, Universal Studios saw an opportunity to create its own interconnected multimedia initiative… and the so-called “Dark Universe” was born.

Well, not born, exactly—more like announced.  When the first offering, Dracula Untold, took a critical beating and underperformed domestically, Universal promptly issued a retraction:  “Just kidding!  That wasn’t really the first Dark Universe movie!”  An all-star cast was hastily assembled:  Russell Crowe as Jekyll and Hyde!  Javier Bardem as Frankenstein’s monster!  Johnny Depp as the Invisible Man!  Angelina Jolie as the Bride of Frankenstein!  And first up would be Tom Cruise in The Mummy

Um… isn’t this precisely the kind of arrogant presumption most of the Universal Classic Monsters came to regret?

Except—whoops!The Mummy bombed, too… at which point the sun rather quietly went down on the Dark Universe project altogether.  Seems launching a shared fictional universe is considerably harder than Marvel made it look.  Imagine that.

The thing is, we already had a revival—arguably a cinematic renaissance—of the Universal Classic Monsters in the 1990s.  Dracula, Frankenstein, the Mummy, the Invisible Man, the Wolf Man, and Dr. Jekyll and Mr. Hyde were given gloriously Gothic reprisals in an (unrelated) series of studio features that starred some of the biggest names in Hollywood.  None of those projects were cooked up in a corporate think tank, but were instead the idiosyncratic visions of a diverse group of directors—the artists behind no less than The Godfather, The Graduate, The Crying Game, Dangerous Liaisons, and Basic Instinct, to name a few—employing horror’s most recognizable freaks to (for the most part) explore the anxiety of confronting the end of not merely a century, but a millennium.

If the respective creative efforts of these filmmakers were uncoordinated, their common agenda was entirely logical.  Many of their fiendish subjects, after all, first arrived on the cultural scene at the end of the previous century:  Strange Case of Dr Jekyll and Mr Hyde was published in 1886; both Dracula and The Invisible Man in 1897.  Furthermore, their stories tended to speak to either the hazards of zealous scientific ambition (Frankenstein, The Invisible Man, Dr Jekyll and Mr Hyde), or, in the case of Dracula and The Mummy, the limitations of it—of humankind’s attempts to tame the natural world through technology:  “And yet, unless my senses deceive me, the old centuries had, and have, powers of their own which mere ‘modernity’ cannot kill” (from Jonathan Harker’s journal, dated 15 May).

Even the Wolf Man serves as a metaphor for the primal instincts we’ve suppressed under our civilized veneer; far from having learned to let our two halves coexist in harmony, they are instead at war within the modern man and woman.  These are existential issues that seem to weigh more heavily on us at the eve of a new epoch, which is arguably why the monstrous creations we use to examine them flourished in the literature of the 1890s and then again, a century later, through the cinema of the 1990s.  It goes to illustrate that sometimes fictional characters simply speak to their times in a very profound way that can’t be engineered or anticipated.  It’s just alchemical, much as Hollywood would prefer it to be mathematical.

With that in mind, let’s have a look at the unofficial “Universal Classic Monsters reprisal” of the nineties (and I’ve included a few other likeminded films from the movement) to better appreciate what worked and what sometimes didn’t.

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Changing the Narrative: Why Some of Our Most Popular Stories Affirm Our Most Pernicious Beliefs—and How Storytellers Can Rewrite This Bad Script

I can’t say it was by deliberate design, but the blog this year has been heavily focused on the power of storytelling as a cultural lodestar, one that reflects the changing times as much as it influences them.  Like gravity, or capitalism, narrative is a governing force in our lives that mostly operates invisibly, if for no other reason than we’ve gotten so accustomed to its ubiquity.

“As a medium, stories have proven themselves great as a way of storing information and values, and then passing them on to future generations.  Our children demand we tell them stories before they go to bed, so we lace those narratives with the values we want them to take with them into their dreams and their adult lives.  Likewise, the stories and myths of our religions and national histories preserve and promote certain values over time.  That’s one reason civilizations and their values can persist over centuries” (Douglas Rushkoff, Present Shock:  When Everything Happens Now, [New York:  Penguin Group, 2013], 16).

Taking those values “into our dreams,” as Rushkoff puts it, is a crucial proviso, because it underscores the subconscious way storytelling works:  A good story seduces you with the promise of entertainment, incrementally winds you up into a state of suspense, and only lets you out when it’s made its point—when it’s imparted its takeaway moral.  Over and over we submit to this experience, fondly recalling with friends the parts of a story that made us jump, or laugh, or cry, but seldom do we give much consideration to its underlying ethos; that sort of subtextual scrutiny, let’s face it, begins and ends in third-period English.

But if fiction is the means by which our mores and traditions are conferred, then it is also, accordingly, the way in which bad ideas are inculcated, even by trustworthy artists.  Much of this is owed, quite innocently, to utilitarian narrative patterns that have, through mass-repetition, developed into accepted sociocultural precepts.

You all know the rules: sin equals death

Genre conventions are part of a pact storytellers make with their audience, a set of tacitly agreed-upon expectations:  an action thriller will have violence; a slasher film will feature teenage sex; a romantic comedy will pair ideologically (and adorably) mismatched lovers.  The best stories find a way of at once honoring and challenging those tropes (Scream, The Dark Knight); most, however, simply take them as an uncontested given.  Commenting on the erotica blockbuster Fifty Shades Freed, comedian Bill Maher noted:

“Psychologists have to explain how in the age of #MeToo, the number-one movie in America is about a woman on a leash.  Or, how in romantic comedies, there are only three plots:  she married her boss; stalking is romantic; and ‘I hate you and then I love you’” (Bill Maher, “New Rule:  Hollywood’s Grey Area,” Real Time with Bill Maher, February 16, 2018).

To a certain extent, given their sheer volume, archetypal scenarios are unavoidable.  And most writers, I suspect, don’t promulgate them with an actively malignant agenda:  I don’t imagine screenwriter J. F. Lawton, for instance, set out to make the case that prostitution is romantic when he conceived the neo-Pygmalion fairy tale Pretty Woman; that was simply an incidental if unfortunate concomitant.  Artists, after all, have consumed thousands of stories, too, and are therefore as susceptible to the subliminal indoctrination of culturally ingrained—and narratively reinforced—worldviews as the rest of us.  Some of our most cherished American myths even help to explain how we’ve arrived at this dangerous moment in history.

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Collapse of the Tentpole: Why Hollywood’s Grim Summer Is Good News for the Rest of Us

Hope springs eternal—and by that I mean it was just this past spring I was lamenting Hollywood’s hopeless addiction to nostalgic, twentieth-century brands, from superheroes to Star Wars, and its incorrigible aversion to original genre works in favor of endless sequels and remakes (I will not cave to social pressure by calling them “reboots” just to assuage the egos of filmmakers too precious to be considered slumming with the likes of—heaven forbid—a remake).  And yet…

And yet what a difference a summer can make.  Let’s review the scorecard, shall we?

Batman v Superman took a critical beating (to say the least) and, despite sizable box-office returns, underperformed to expectations, an inauspicious opening salvo in Warners’ would-be mega-franchise (and something tells me, no matter how tepid the public response, they’re not going to take “no” for an answer on this one).  The follow-up, Suicide Squad, performed well even if it didn’t fare any better critically, though one could argue both movies actually did the health of the budding cinematic universe more harm than good in that they tarnished the integrity, such as it is, of the brand; DC is thus far not enjoying Marvel’s critical or popular cachet.  And you don’t build an ongoing franchise playing only to the base.

Other expensive underperformers:  Warcraft; X-Men:  Apocalypse; Teenage Mutant Ninja Turtles:  Out of the Shadows; Neighbors 2:  Sorority Rising; Star Trek BeyondJason Bourne opened well but suffered a steep second-week drop-off—it had no “legs,” in box-office parlance.

Who ya gonna call to exterminate the "ghosts" of a previous generation haunting the multiplex?

Who ya gonna call to exterminate the “ghosts” of a previous generation haunting the multiplex?

Plenty of other “surefire” sequels outright bombed:  Alice Through the Looking Glass, Ghostbusters (not a sequel, but it was promoted as one), The Huntsman:  Winter’s War, Zoolander 2, Independence Day:  Resurgence, and The Divergent Series:  Allegiant, the last of which has resulted in a particularly embarrassing—and unprecedented—predicament for its studio, Lionsgate, which, following in the footsteps of previous YA adaptations Harry Potter, Twilight, and The Hunger Games, unnecessarily split the last movie into two parts, and now they’re stuck with a commitment to a final sequel (or half of one, anyway) without an audience anticipating its release.

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Challenge of the Super Friends: A Scholarly Counterpoint

For those who read my recent analysis of the state of superhero culture—or perhaps, given its uncalled-for length, you’re still reading it—my friend J. Edward Ritchie, whose debut novel, Fall From Grace, was studied here on the blog, just this morning published a friendly, thorough rebuttal to it on his website.  Jeff has been an avid comic-book consumer for most of his life, and spent many years in Hollywood pitching, developing, writing, and selling screenplays to major studios, so he comes from a background comparable to mine, yet brings a perspective to this matter all his own.  I encourage everyone to take a few minutes to read his take and leave a comment (just so long as you make sure to agree with me!).

Upon reading “The Great Escape,” my wife suggested I change the blog’s tagline from “Writer of things that go bump in the night” to “Highly academic discussions of really dumb shit”!  My thanks to J. Edward Ritchie for being my kind of discourser—for engaging in exactly the type of highly academic discussion I think this really dumb shit deserves.

Fall From Grace is available through Amazon.com.

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The Great Escape: What the Ascendancy of Comic-Book Culture Tells Us about Ourselves

Lest anyone doubt the real-world superheroic capabilities of a fictional character, let me state for the record that Batman taught me how to read.

For in watching the syndicated reruns of the Adam West series in the late seventies—the kitschy opening credits, specifically—my not-yet-literate mind eventually recognized a correlation between the splashy title-card logo and repetitive choral chant that accompanied it, and “Batman” became the first word I could read and write.  Absolutely true story.

"Ba, ba, ba, ba, ba, ba, ba, ba, ba, ba, ba, ba, ba, ba, ba, ba, ba! Batman!"

“Ba, ba, ba, ba, ba, ba, ba, ba, ba, ba, ba, ba, ba, ba, ba, ba, ba! Bat-man!”

I loved the old Batman show—the pop-art color scheme and Dutch angles (not that I took conscious note of such stylistics at the time) were like a cartoon come to life.  The camp humor?  Entirely lost on me:  When Batman and Robin slid down the Batpoles and zoomed off in the Batmobile—staged in that glorious life-sized playset of a Batcave—the sense of adventure was kinetic.  And when the villain-of-the-week left our heroes for dead in some Rube Goldbergian contraption—their fate to be determined in twenty-four agonizing hours!—the tension was excruciating.

Unlike most of my heroes at that time—Michael Knight, the Duke boys—the Dynamic Duo weren’t confined to the limited jurisdiction of their own fictional worlds, but rather popped up elsewhere, too, in animated form on The New Scooby-Doo Movies and Super Friends, and I never quite understood why no one had thought to put Adam West, Christopher Reeve, and Lynda Carter in a movie together; with no concept of copyright issues or irreconcilable aesthetics or what later came to be called “shared cinematic universes,” it seemed like a no-brainer to assemble an all-star superhero team from the preexisting talent pool.

Batman v Superman: Dawn of Justice

Batman v Superman: Dawn of Justice

Thirty-five years after I—along with an entire generation raised on the same pop-cultural diet, it turns out—first dreamed it, the team formerly known as the Super Friends are getting the tent-pole treatment next month with the release of Batman v Superman:  Dawn of Justice, Warner Bros.’ opening-salvo attempt at the kind of license to print cash shared cinematic universe Marvel has so deftly pioneered (to the envy of every studio in Hollywood).  Fanboy anticipation is at a full boil, if enthusiasm on social media is any barometer; many are counting down the days with a breadth of fanaticism ordinarily reserved for the Second Coming, others forecasting the would-be mega-franchise’s stillbirth, but all are anxiously awaiting Dawn.

Not me, though.  I can say with absolute and irrevocable certainty that I’ll be sitting out Batman v Superman—in theaters, on home video, on cable.  In perpetuity.

But, more on that shortly.

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Signals in the Noise: Finding Meaning through Storytelling

It’s a strange thing, really, as anyone who knew me way back when can attest, that I now find myself in the predominantly solitary profession known as novelist.

Now, I don’t think any of them would find it the least bit surprising that I’m a creative, it’s only that I preferred to exercise my creativity as an agent of fellowship:  I was the kid who organized weekend games of “Christopher Columbus,” a large-scale, rough-and-tumble variant of hide-and-seek played on the streets of New York (its origins, so far as I know, derive from an obscure teen comedy from the eighties that I haven’t watched since, on the hunch that it’s likely better off remembered than revisited); I hosted annual “murder parties” along with my best friend, Chip, inspired by our love for Clue:  The Movie; and in senior year of high school, we enlisted half the neighborhood in a quixotic production of Lost Boys II, a handmade, feature-length sequel to one of our favorite horror films, itself a kind of ode to teamwork, that we shot on a state-of-the-art VHS-C camcorder.  To this day, I think we did a reasonably credible job of passing off the Bronx as Santa Cruz:  The Palisades along the Hudson River doubled for the coastal cliffs of the Pacific, and a cavernous subbasement I’d discovered beneath a 1970s luxury high-rise served as the vampires’ cave—not a bad bit of on-the-cheap production value, if I do say so!  (The acting and cinematography, on the other hand, from the limited footage that still actually exists, seem somewhat… unpolished.)

In retrospect, the Lost Boys project probably represents an inexorable turning point in my life:  Not only had I finally found a creative outlet that felt like a natural fit (after guitar lessons didn’t pan out and my enthusiasm for comic-book illustration somewhat outweighed my talent for it), but filmmaking would allow me and my friends to do something truly special—make movies!—and, more importantly, to do it together.  Of all the arts, this one embodied the spirit of fellowship I so cherished like none other.  It became one of the great loves of my life, and an obsessive—even tumultuous—twenty-year affair with it ensued.

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The Lost World: An Unusual Hollywood Cautionary Tale

The other week, journalist Olly Richards published a heartbreaking piece in The Telegraph called “How Kerry Conran saw Hollywood’s future—then got left behind.”  It’s worth reading in its entirety, but, in short, it recounts the unorthodox journey of the Conran brothers, Kerry and Kevin, the former a magazine designer and the latter a freelance ad illustrator (neither with any apparent foothold in Hollywood at the time), who set out to make a cost-efficient, feature-length, dieselpunk effects fantasy entirely via blue-screen compositing, a speculative project that ultimately came to the attention of producer Jon Avnet (The Mighty Ducks, Fried Green Tomatoes), who secured the participation of big-screen stars Angelina Jolie, Gwyneth Paltrow, and Jude Law.  The resulting film, Sky Captain and the World of Tomorrow (2004), which Kerry wrote and directed (with Kevin serving as costume and production designer), represents a quantum leap in contemporary effects-driven filmmaking, in which immersive, world-building spectacles, once achieved strictly via painstaking practical effects and/or arduous location shooting (think the original Star Wars, with its model spaceships and exotic Tunisian locales) would forevermore be rendered digitally—and economically—from the comfort of a Hollywood studio.  In the wake of their cinematic accomplishment, the Conrans were invited to participate in a summit at George Lucas’ Skywalker Ranch in which visionaries the likes of James Cameron, Robert Zemeckis, Brad Bird, and Robert Rodriguez were in attendance—and professed to be genuine fans of the Conrans’ groundbreaking work (as did J. J. Abrams, per Kevin, on another occasion).

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